In the context of game theory, a repeated game offers a more realistic framework compared to one-time games. In a repeated game, players engage in the same scenario multiple times, allowing for ongoing decision-making and strategic interactions. This continuous engagement reflects real-life situations, such as Jack and Jill's ongoing output decisions for their town's water supply, where they must consistently evaluate their choices over time.
The interdependence of players in a repeated game significantly influences their strategies. As players repeatedly face the same decisions, the potential for collusion increases, as they can build trust and cooperation over time. This dynamic leads to different strategic approaches compared to a single-instance game.
Two prominent strategies in repeated games are the tit for tat and trigger strategy. The tit for tat strategy involves a player mirroring the previous action of their opponent. For instance, if one player cooperates in the first round, the other will also cooperate. However, if the first player cheats, the second player will retaliate by cheating in the next round. This strategy fosters cooperation while allowing for retaliation when trust is broken.
On the other hand, the trigger strategy is more unforgiving. A player will cooperate until their opponent cheats once; after that, they will cheat indefinitely. This strategy emphasizes the importance of maintaining trust, as a single act of betrayal can lead to a permanent breakdown in cooperation.
In scenarios like Jack and Jill's, the goal is often to reach a collaborative agreement that maximizes their joint benefits, such as earning 1800 instead of 1600 when both choose to cheat. Understanding these strategies can help players navigate the complexities of repeated interactions and foster better outcomes over time.